Sunday, September 8, 2013

Initial List of Creatures and Monsters to use

Fantasy Roleplaying:

This is an initial write-up of the creatures and monsters to use, if needed and appropriate, for the campaign.  This is a good start of things to work with.

I will use Fleshdregs, Fleshdreg Swarms, Plague Wolves (from Ghoul Wolves), Death Dogs, Cacodaemons, and a Venedaemon for the first few sessions, maybe others.  I might also throw in an NPC of a Sinspawn for Sloth as an ongoing villain.

Here is the list.


Listing of relevant horrors and monsters for the campaign, by EL:

 Templates:


·         Corpsespun Creature (Base creature +1) (Tome of Horrors Complete pp. 712-3) – Undead creature killed by corpse spider and filled with thousands of animating spiders.
·         Ravenous Creature (Eater of Flesh; base creature +1) (Tome of Horrors Complete p. 732) – Humanoid who has had the spirit of cannibalism added to it.
 CR 1:
·         Fleshdreg (Adventure Path:  Shattered Star Part 1 – Shards of Sin pp. 82-3) – aberrations from runewells which can track by scent sin related to them.
·         Skulks (SLOTH) (Bestiary 2  p. 248) – Lazy and cowards.
·         Vapor Dire Rat (PESTILENCE) (Tome of Horrors Complete p. 624) – Dire rat with disease and also can turn into vapor.
 CR 2:
·         Fleshdreg Swarm (Adventure Path:  Shattered Star Part 1 – Shards of Sin p. 83) – scraps and leftovers of aberrations from runewells which can track by scent sin related to them.
·         Vargouille (Bestiary p. 272) – Blackened, bat-winged demon head; outsider; found at graveyards, ancient battlefields, and wherever there is decay and death.
·         Cacodaemon (DAEMON) (Bestiary 2  p. 64) – Lowest of daemons, formed from angry, violent and demented souls.
·         Sinspawn (Bestiary 2  p. 246) – Shock troops of the Runelords; usually take class levels as well.
·         Ghoul Wolf (Tome of Horrors Complete p. 649) – Remake into Plague Wolf (disease instead of paralysis).
·         Death Dog (Tome of Horrors Complete p. 145) – Two-headed dogs with cursed disease.
·         Scarlet Spider Swarm (PESTILENCE) (Tome of Horrors Complete p. 589) – Bite and poison may infect with disease.
 CR 3:
·         Thassilonian Bronze Sentinel (Adventure Path:  Shattered Star Part 2 – Curse of the Lady’s Light p. 90) – Guardians of Thassilonian nobles, etc.  Bronze head with 6 mechanical legs; fire attack.
·         Lacridaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 48-9) – Death by neglect or exposure.
·         Urdefhan (WAR) (Bestiary 2  p. 276) – Abaddon race dedicated to war.
·         Sloth Viper (SLOTH) (Tome of Horrors Complete p. 560) – Incredibly quick snake of large size which causes Slowness with poison.
 CR 4: 
·         Thassilonian Marble Sentinel (Adventure Path:  Shattered Star Part 2 – Curse of the Lady’s Light pp. 90-1) – Guardians of Thassilonian nobles, etc.  Marble head with 6 mechanical legs; paralyzing attack.   (Note:  there were other sentinels made of other material with other abilities.  Make new versions for added spice.)
·         Vulnudaemon (DAEMON) (Bestiary 3  p. 63) – Murder by betrayal.
·         Scarecrow (Bestiary 2  p. 238) – Fear constructs.
 
CR 5:
·         Venedaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 60-1) – Death by magic.
·         Skin Stitcher ((Tome of Horrors Complete p. 548) – Kills for the skin of humanoids.
CR 6:
·         Ceustodaemon (DAEMON) (Bestiary 2  p. 65) – Death by suicide and generally used as fodder for summoning; most-oft seen daemon on the Material Plane.
·         Memory Child (Tome of Horrors Complete p. 422) – Outsider who steals memories.
·         Midnight Peddler (Tome of Horrors Complete p. 425) – Extraplanar peddler who travels on foggy nights.
 
CR 7:
·         Suspiridaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 56-7) – Death by suffocation, drowning or execution by hanging.
·         Soul Eater (Bestiary 2  p. 254) – Terrifying dealer of death from Abaddon.
·         Totenmaske (LUST, GLUTTONY) (Bestiary 2  p. 269) – Undead souls of those lost to lust and gluttony.
·         Arach (Tome of Horrors Complete pp.33-4) – 6-limbed race of spellcasters.
 CR 8:
·         Runeslave (Adventure Path: Rise of the Runelords HB, pp. 412-3) – Template of slaves to the runelords (CR same as creature’s +1); Hill Giants are cited.
·         Hydrodaemon (DAEMON) (Bestiary 2  p. 67) – Death by drowning.
·         Animate Dream (Bestiary 2  p. 29) – Fragments of vivid dreams or nightmares.
·         Denizen of Leng (LENG) (Bestiary 2  p. 82) – Slavers from Leng.
·         Rawbones (Tome of Horrors Complete p. 506) – Undead soul of the tortured. (Scenario:  risen from the cistern)
 CR 9:
·         Sangudaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 54-5) – Death due to blood loss, usually from giant leeches or mosquitoes.
·         Leukodaemon (DAEMON; PESTILENCE) (Bestiary 2  p. 68) – Death by plague, disease, pestilence and pandemics.
·         Charonodaemon (DAEMON) (Tome of Horrors Complete p. 134) – Deacons of Charon.
·         Dream Spectre (NIGHTMARE CREATURE) (Tome of Horrors Complete p. 245) – Shades of nightmares which look like shadows but are not undead.
 CR 10:
·         Piscodaemon (DAEMON) (Bestiary 2  p. 72) – Aquatic daemons of drawn-out deaths, like poisoning and dismemberment.
·         Derghodaemon (DAEMON) (Tome of Horrors Complete p. 135) – Brute warriors with low intelligence.
·         Brume (Tome of Horrors Complete p. 84) – Horrors of the River Styx.
 CR 11:
·         Erodaemon (DAEMON; LUST) (Campaign Setting: Horsemen of the Apocalypse pp. 46-7) – Corrupt souls due to death by heartbreak; Daemon version (sort of) for Succubus and Erinyes.
·         Meladaemon (DAEMON) (Bestiary 2  p. 69) – Death by starvation and thirst.
 CR 12:
·         Scarlet Walkers (Adventure Path: Rise of the Runelords HB, p.414) – Alien spiders summoned by Runelords and used for interrogations; from LENG
·         Derghodaemon (DAEMON) (Bestiary 2  p. 66) – Death as a result of violent insanity.
 CR 13:
·         Astradaemon (DAEMON) (Bestiary 2 p. 63; Pathfinder Chronicles: The Great Beyond pp. 54-5) – Created by to serve more powerful daemons; hunt in packs.
·         Thanadaemon (DAEMON) (Bestiary 2  p. 74) – Deacons of Death; death by old age.
 CR 14:
·         Temerdaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 58-9) – Death by mishaps, whether accidental or engineered.
·         Leng Spider (LENG) (Bestiary 2  p. 176) – Spider denizens of Leng who war with Leng’s humanoid species.
 CR 15:
·         Crucidaemon (DAEMON) (Bestiary 3  p. 62) – Death by traps and torture.
 CR 17:
·         Phasmadaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 52-3) – Death by fright; those who inflict or suffer from extreme fear
CR 18:
·         Purrodaemon (DAEMON; WAR) (Bestiary 2  p. 73) – Deacons of war.
 CR 19:
·         Obcisidaemon (DAEMON; WAR) (Campaign Setting: Horsemen of the Apocalypse pp. 50-1) – Brutal and violent pragmatism during war; genocide.
 CR 20:
·         Olethrodaemon (DAEMON) (Bestiary 2  pp. 70-1) – Juggernauts for all 4 Horsemen; embody death and destruction.
EPIC:
  • The Oinodaemon (DAEMON) (Tome of Horrors Complete pp. 138-9) – Retool but CR 37 and stats.


This will give me "go-to" creatures, but I will have lots of NPCs of various races and other creatures, as needed. 

Also, I now want to bring the Plateau of Leng (from Lovecraft and several of the creatures here) into the mix for a "dream" feel.
 

No comments:

Post a Comment