This is an initial write-up of the creatures and monsters to use, if needed and appropriate, for the campaign. This is a good start of things to work with.
I will use Fleshdregs, Fleshdreg Swarms, Plague Wolves (from Ghoul Wolves), Death Dogs, Cacodaemons, and a Venedaemon for the first few sessions, maybe others. I might also throw in an NPC of a Sinspawn for Sloth as an ongoing villain.
Here is the list.
Listing of relevant horrors and monsters for the campaign,
by EL:
·
Corpsespun Creature (Base creature +1) (Tome of
Horrors Complete pp. 712-3) – Undead creature killed by corpse spider and
filled with thousands of animating spiders.
·
Ravenous Creature (Eater of Flesh; base creature
+1) (Tome of Horrors Complete p. 732) – Humanoid who has had the spirit of
cannibalism added to it.
·
Fleshdreg (Adventure Path: Shattered Star Part 1 – Shards of Sin pp.
82-3) – aberrations from runewells which can track by scent sin related to
them.
·
Skulks (SLOTH)
(Bestiary 2 p. 248) – Lazy and cowards.
·
Vapor Dire Rat (PESTILENCE) (Tome of Horrors Complete p. 624) – Dire rat with
disease and also can turn into vapor.
·
Fleshdreg Swarm (Adventure Path: Shattered Star Part 1 – Shards of Sin p. 83)
– scraps and leftovers of aberrations from runewells which can track by scent
sin related to them.
·
Vargouille (Bestiary p. 272) – Blackened, bat-winged
demon head; outsider; found at graveyards, ancient battlefields, and wherever
there is decay and death.
·
Cacodaemon (DAEMON)
(Bestiary 2 p. 64) – Lowest of daemons,
formed from angry, violent and demented souls.
·
Sinspawn (Bestiary 2 p. 246) – Shock troops of the Runelords;
usually take class levels as well.
·
Ghoul Wolf (Tome of Horrors Complete p. 649) –
Remake into Plague Wolf (disease instead of paralysis).
·
Death Dog (Tome of Horrors Complete p. 145) –
Two-headed dogs with cursed disease.
·
Scarlet Spider Swarm (PESTILENCE) (Tome of
Horrors Complete p. 589) – Bite and poison may infect with disease.
·
Thassilonian Bronze Sentinel (Adventure
Path: Shattered Star Part 2 – Curse of
the Lady’s Light p. 90) – Guardians of Thassilonian nobles, etc. Bronze head with 6 mechanical legs; fire
attack.
·
Lacridaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 48-9) –
Death by neglect or exposure.
·
Urdefhan (WAR)
(Bestiary 2 p. 276) – Abaddon race
dedicated to war.
·
Sloth Viper (SLOTH) (Tome of Horrors Complete p. 560) – Incredibly quick snake
of large size which causes Slowness with poison.
·
Thassilonian Marble Sentinel (Adventure
Path: Shattered Star Part 2 – Curse of
the Lady’s Light pp. 90-1) – Guardians of Thassilonian nobles, etc. Marble head with 6 mechanical legs;
paralyzing attack. (Note: there were other sentinels made of other
material with other abilities. Make new
versions for added spice.)
·
Vulnudaemon (DAEMON) (Bestiary 3 p. 63) –
Murder by betrayal.
·
Scarecrow (Bestiary 2 p. 238) – Fear constructs.
CR 5:
·
Venedaemon (DAEMON)
(Campaign Setting: Horsemen of the Apocalypse pp. 60-1) – Death by magic.
·
Skin Stitcher ((Tome of Horrors Complete p. 548)
– Kills for the skin of humanoids.
CR 6:
·
Ceustodaemon (DAEMON) (Bestiary 2 p. 65) –
Death by suicide and generally used as fodder for summoning; most-oft seen
daemon on the Material Plane.
·
Memory Child (Tome of Horrors Complete p. 422) –
Outsider who steals memories.
·
Midnight Peddler (Tome of Horrors Complete p.
425) – Extraplanar peddler who travels on foggy nights.
CR 7:
·
Suspiridaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 56-7) –
Death by suffocation, drowning or execution by hanging.
·
Soul Eater (Bestiary 2 p. 254) – Terrifying dealer of death from
Abaddon.
·
Totenmaske (LUST,
GLUTTONY) (Bestiary 2 p. 269) –
Undead souls of those lost to lust and gluttony.
·
Arach (Tome of Horrors Complete pp.33-4) – 6-limbed
race of spellcasters.
·
Runeslave (Adventure Path: Rise of the Runelords
HB, pp. 412-3) – Template of slaves to the runelords (CR same as creature’s
+1); Hill Giants are cited.
·
Hydrodaemon (DAEMON) (Bestiary 2 p. 67) –
Death by drowning.
·
Animate Dream (Bestiary 2 p. 29) – Fragments of vivid dreams or
nightmares.
·
Denizen of Leng (LENG) (Bestiary 2 p. 82) –
Slavers from Leng.
·
Rawbones (Tome of Horrors Complete p. 506) –
Undead soul of the tortured. (Scenario:
risen from the cistern)
·
Sangudaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 54-5) –
Death due to blood loss, usually from giant leeches or mosquitoes.
·
Leukodaemon (DAEMON; PESTILENCE) (Bestiary 2
p. 68) – Death by plague, disease, pestilence and pandemics.
·
Charonodaemon (DAEMON) (Tome of Horrors Complete p. 134) – Deacons of Charon.
·
Dream Spectre (NIGHTMARE CREATURE) (Tome of Horrors Complete p. 245) – Shades of
nightmares which look like shadows but are not undead.
·
Piscodaemon (DAEMON) (Bestiary 2 p. 72) –
Aquatic daemons of drawn-out deaths, like poisoning and dismemberment.
·
Derghodaemon (DAEMON) (Tome of Horrors Complete p. 135) – Brute warriors with low
intelligence.
·
Brume (Tome of Horrors Complete p. 84) – Horrors
of the River Styx.
·
Erodaemon (DAEMON;
LUST) (Campaign Setting: Horsemen of the Apocalypse pp. 46-7) – Corrupt
souls due to death by heartbreak; Daemon version (sort of) for Succubus and
Erinyes.
·
Meladaemon (DAEMON)
(Bestiary 2 p. 69) – Death by starvation
and thirst.
·
Scarlet Walkers (Adventure Path: Rise of the
Runelords HB, p.414) – Alien spiders summoned by Runelords and used for
interrogations; from LENG
·
Derghodaemon (DAEMON) (Bestiary 2 p. 66) –
Death as a result of violent insanity.
·
Astradaemon (DAEMON) (Bestiary 2 p. 63; Pathfinder Chronicles: The Great Beyond
pp. 54-5) – Created by to serve more powerful daemons; hunt in packs.
·
Thanadaemon (DAEMON) (Bestiary 2 p. 74) –
Deacons of Death; death by old age.
·
Temerdaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 58-9) –
Death by mishaps, whether accidental or engineered.
·
Leng Spider (LENG) (Bestiary 2 p. 176) –
Spider denizens of Leng who war with Leng’s humanoid species.
·
Crucidaemon (DAEMON) (Bestiary 3 p. 62) –
Death by traps and torture.
·
Phasmadaemon (DAEMON) (Campaign Setting: Horsemen of the Apocalypse pp. 52-3) –
Death by fright; those who inflict or suffer from extreme fear
CR 18:
·
Purrodaemon (DAEMON; WAR) (Bestiary 2 p.
73) – Deacons of war.
·
Obcisidaemon (DAEMON; WAR) (Campaign Setting: Horsemen of the Apocalypse pp.
50-1) – Brutal and violent pragmatism during war; genocide.
·
Olethrodaemon (DAEMON) (Bestiary 2 pp.
70-1) – Juggernauts for all 4 Horsemen; embody death and destruction.
EPIC:
- The Oinodaemon (DAEMON) (Tome of Horrors Complete pp. 138-9) – Retool but CR 37 and stats.
This will give me "go-to" creatures, but I will have lots of NPCs of various races and other creatures, as needed.
Also, I now want to bring the Plateau of Leng (from Lovecraft and several of the creatures here) into the mix for a "dream" feel.
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